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bleve/search/search.go
Marty Schoch 24a2b57e29 refactor search package to reuse DocumentMatch and ID []byte's
the motivation for this commit is long and detailed and has been
documented externally here:

https://gist.github.com/mschoch/5cc5c9cf4669a5fe8512cb7770d3c1a2

the core of the changes are:

1.  recognize that collector/searcher need only a fixed number
of DocumentMatch instances, and this number can be determined
from the structure of the query, not the size of the data

2.  knowing this, instances can be allocated in bulk, up front
and they can be reused without locking (since all search
operations take place in a single goroutine

3.  combined with previous commits which enabled reuse of
the IndexInternalID []byte, this allows for no allocation/copy
of these bytes as well (by using DocumentMatch Reset() method
when returning entries to the pool
2016-08-08 22:21:47 -04:00

124 lines
3.9 KiB
Go

// Copyright (c) 2014 Couchbase, Inc.
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
// except in compliance with the License. You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software distributed under the
// License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
// either express or implied. See the License for the specific language governing permissions
// and limitations under the License.
package search
import "github.com/blevesearch/bleve/index"
type Location struct {
Pos float64 `json:"pos"`
Start float64 `json:"start"`
End float64 `json:"end"`
ArrayPositions []float64 `json:"array_positions"`
}
// SameArrayElement returns true if two locations are point to
// the same array element
func (l *Location) SameArrayElement(other *Location) bool {
if len(l.ArrayPositions) != len(other.ArrayPositions) {
return false
}
for i, elem := range l.ArrayPositions {
if other.ArrayPositions[i] != elem {
return false
}
}
return true
}
type Locations []*Location
type TermLocationMap map[string]Locations
func (t TermLocationMap) AddLocation(term string, location *Location) {
existingLocations, exists := t[term]
if exists {
existingLocations = append(existingLocations, location)
t[term] = existingLocations
} else {
locations := make(Locations, 1)
locations[0] = location
t[term] = locations
}
}
type FieldTermLocationMap map[string]TermLocationMap
type FieldFragmentMap map[string][]string
type DocumentMatch struct {
Index string `json:"index,omitempty"`
ID string `json:"id"`
IndexInternalID index.IndexInternalID `json:"-"`
Score float64 `json:"score"`
Expl *Explanation `json:"explanation,omitempty"`
Locations FieldTermLocationMap `json:"locations,omitempty"`
Fragments FieldFragmentMap `json:"fragments,omitempty"`
// Fields contains the values for document fields listed in
// SearchRequest.Fields. Text fields are returned as strings, numeric
// fields as float64s and date fields as time.RFC3339 formatted strings.
Fields map[string]interface{} `json:"fields,omitempty"`
}
func (dm *DocumentMatch) AddFieldValue(name string, value interface{}) {
if dm.Fields == nil {
dm.Fields = make(map[string]interface{})
}
existingVal, ok := dm.Fields[name]
if !ok {
dm.Fields[name] = value
return
}
valSlice, ok := existingVal.([]interface{})
if ok {
// already a slice, append to it
valSlice = append(valSlice, value)
} else {
// create a slice
valSlice = []interface{}{existingVal, value}
}
dm.Fields[name] = valSlice
}
// Reset allows an already allocated DocumentMatch to be reused
func (dm *DocumentMatch) Reset() *DocumentMatch {
// remember the []byte used for the IndexInternalID
indexInternalId := dm.IndexInternalID
// idiom to copy over from empty DocumentMatch (0 allocations)
*dm = DocumentMatch{}
// reuse the []byte already allocated (and reset len to 0)
dm.IndexInternalID = indexInternalId[:0]
return dm
}
type DocumentMatchCollection []*DocumentMatch
func (c DocumentMatchCollection) Len() int { return len(c) }
func (c DocumentMatchCollection) Swap(i, j int) { c[i], c[j] = c[j], c[i] }
func (c DocumentMatchCollection) Less(i, j int) bool { return c[i].Score > c[j].Score }
type Searcher interface {
Next(ctx *SearchContext) (*DocumentMatch, error)
Advance(ctx *SearchContext, ID index.IndexInternalID) (*DocumentMatch, error)
Close() error
Weight() float64
SetQueryNorm(float64)
Count() uint64
Min() int
DocumentMatchPoolSize() int
}
// SearchContext represents the context around a single search
type SearchContext struct {
DocumentMatchPool *DocumentMatchPool
}