![]() Previously, unicode.Tokenize() would allocate a Token one-by-one, on an as-needed basis. This change allocates a "backing array" of Tokens, so that it goes to the runtime object allocator much less often. It takes a heuristic guess as to the backing array size by using the average token (segment) length seen so far. Results from micro-benchmark (null-firestorm, bleve-blast) seem to give perhaps less than ~0.5 MB/second throughput improvement. |
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unicode_test.go | ||
unicode.go |