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bleve/index/store/leveldb/iterator.go
Marty Schoch c7443fe52b refactored API a bit
more things can return error now
in a couple of places we had to swallow errors because they didn't
fit the existing API.  in these case and proactively in a few
others we now return error as well.

also the batch API has been updated to allow performing
set/delete internal within the batch
2014-10-31 09:40:23 -04:00

76 lines
1.7 KiB
Go

// Copyright (c) 2014 Couchbase, Inc.
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
// except in compliance with the License. You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software distributed under the
// License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
// either express or implied. See the License for the specific language governing permissions
// and limitations under the License.
// +build leveldb full
package leveldb
import (
"github.com/jmhodges/levigo"
)
type Iterator struct {
store *Store
iterator *levigo.Iterator
}
func newIterator(store *Store) *Iterator {
rv := Iterator{
store: store,
iterator: store.db.NewIterator(defaultReadOptions()),
}
return &rv
}
func newIteratorWithSnapshot(store *Store, snapshot *levigo.Snapshot) *Iterator {
options := defaultReadOptions()
options.SetSnapshot(snapshot)
rv := Iterator{
store: store,
iterator: store.db.NewIterator(options),
}
return &rv
}
func (ldi *Iterator) SeekFirst() {
ldi.iterator.SeekToFirst()
}
func (ldi *Iterator) Seek(key []byte) {
ldi.iterator.Seek(key)
}
func (ldi *Iterator) Next() {
ldi.iterator.Next()
}
func (ldi *Iterator) Current() ([]byte, []byte, bool) {
if ldi.Valid() {
return ldi.Key(), ldi.Value(), true
}
return nil, nil, false
}
func (ldi *Iterator) Key() []byte {
return ldi.iterator.Key()
}
func (ldi *Iterator) Value() []byte {
return ldi.iterator.Value()
}
func (ldi *Iterator) Valid() bool {
return ldi.iterator.Valid()
}
func (ldi *Iterator) Close() error {
ldi.iterator.Close()
return nil
}