diff options
author | Gibheer <gibheer+git@zero-knowledge.org> | 2024-09-05 19:38:25 +0200 |
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committer | Gibheer <gibheer+git@zero-knowledge.org> | 2024-09-05 19:38:25 +0200 |
commit | 6ea4d2c82de80efc87708e5e182034b7c6c2019e (patch) | |
tree | 35c0856a929040216c82153ca62d43b27530a887 /vendor/github.com/lib/pq/notify.go | |
parent | 6f64eeace1b66639b9380b44e88a8d54850a4306 (diff) |
lib/pq is out of maintenance for some time now, so switch to the newer
more active library. Looks like it finally stabilized after a long time.
Diffstat (limited to 'vendor/github.com/lib/pq/notify.go')
-rw-r--r-- | vendor/github.com/lib/pq/notify.go | 858 |
1 files changed, 0 insertions, 858 deletions
diff --git a/vendor/github.com/lib/pq/notify.go b/vendor/github.com/lib/pq/notify.go deleted file mode 100644 index 5c421fd..0000000 --- a/vendor/github.com/lib/pq/notify.go +++ /dev/null @@ -1,858 +0,0 @@ -package pq - -// Package pq is a pure Go Postgres driver for the database/sql package. -// This module contains support for Postgres LISTEN/NOTIFY. - -import ( - "context" - "database/sql/driver" - "errors" - "fmt" - "sync" - "sync/atomic" - "time" -) - -// Notification represents a single notification from the database. -type Notification struct { - // Process ID (PID) of the notifying postgres backend. - BePid int - // Name of the channel the notification was sent on. - Channel string - // Payload, or the empty string if unspecified. - Extra string -} - -func recvNotification(r *readBuf) *Notification { - bePid := r.int32() - channel := r.string() - extra := r.string() - - return &Notification{bePid, channel, extra} -} - -// SetNotificationHandler sets the given notification handler on the given -// connection. A runtime panic occurs if c is not a pq connection. A nil handler -// may be used to unset it. -// -// Note: Notification handlers are executed synchronously by pq meaning commands -// won't continue to be processed until the handler returns. -func SetNotificationHandler(c driver.Conn, handler func(*Notification)) { - c.(*conn).notificationHandler = handler -} - -// NotificationHandlerConnector wraps a regular connector and sets a notification handler -// on it. -type NotificationHandlerConnector struct { - driver.Connector - notificationHandler func(*Notification) -} - -// Connect calls the underlying connector's connect method and then sets the -// notification handler. -func (n *NotificationHandlerConnector) Connect(ctx context.Context) (driver.Conn, error) { - c, err := n.Connector.Connect(ctx) - if err == nil { - SetNotificationHandler(c, n.notificationHandler) - } - return c, err -} - -// ConnectorNotificationHandler returns the currently set notification handler, if any. If -// the given connector is not a result of ConnectorWithNotificationHandler, nil is -// returned. -func ConnectorNotificationHandler(c driver.Connector) func(*Notification) { - if c, ok := c.(*NotificationHandlerConnector); ok { - return c.notificationHandler - } - return nil -} - -// ConnectorWithNotificationHandler creates or sets the given handler for the given -// connector. If the given connector is a result of calling this function -// previously, it is simply set on the given connector and returned. Otherwise, -// this returns a new connector wrapping the given one and setting the notification -// handler. A nil notification handler may be used to unset it. -// -// The returned connector is intended to be used with database/sql.OpenDB. -// -// Note: Notification handlers are executed synchronously by pq meaning commands -// won't continue to be processed until the handler returns. -func ConnectorWithNotificationHandler(c driver.Connector, handler func(*Notification)) *NotificationHandlerConnector { - if c, ok := c.(*NotificationHandlerConnector); ok { - c.notificationHandler = handler - return c - } - return &NotificationHandlerConnector{Connector: c, notificationHandler: handler} -} - -const ( - connStateIdle int32 = iota - connStateExpectResponse - connStateExpectReadyForQuery -) - -type message struct { - typ byte - err error -} - -var errListenerConnClosed = errors.New("pq: ListenerConn has been closed") - -// ListenerConn is a low-level interface for waiting for notifications. You -// should use Listener instead. -type ListenerConn struct { - // guards cn and err - connectionLock sync.Mutex - cn *conn - err error - - connState int32 - - // the sending goroutine will be holding this lock - senderLock sync.Mutex - - notificationChan chan<- *Notification - - replyChan chan message -} - -// NewListenerConn creates a new ListenerConn. Use NewListener instead. -func NewListenerConn(name string, notificationChan chan<- *Notification) (*ListenerConn, error) { - return newDialListenerConn(defaultDialer{}, name, notificationChan) -} - -func newDialListenerConn(d Dialer, name string, c chan<- *Notification) (*ListenerConn, error) { - cn, err := DialOpen(d, name) - if err != nil { - return nil, err - } - - l := &ListenerConn{ - cn: cn.(*conn), - notificationChan: c, - connState: connStateIdle, - replyChan: make(chan message, 2), - } - - go l.listenerConnMain() - - return l, nil -} - -// We can only allow one goroutine at a time to be running a query on the -// connection for various reasons, so the goroutine sending on the connection -// must be holding senderLock. -// -// Returns an error if an unrecoverable error has occurred and the ListenerConn -// should be abandoned. -func (l *ListenerConn) acquireSenderLock() error { - // we must acquire senderLock first to avoid deadlocks; see ExecSimpleQuery - l.senderLock.Lock() - - l.connectionLock.Lock() - err := l.err - l.connectionLock.Unlock() - if err != nil { - l.senderLock.Unlock() - return err - } - return nil -} - -func (l *ListenerConn) releaseSenderLock() { - l.senderLock.Unlock() -} - -// setState advances the protocol state to newState. Returns false if moving -// to that state from the current state is not allowed. -func (l *ListenerConn) setState(newState int32) bool { - var expectedState int32 - - switch newState { - case connStateIdle: - expectedState = connStateExpectReadyForQuery - case connStateExpectResponse: - expectedState = connStateIdle - case connStateExpectReadyForQuery: - expectedState = connStateExpectResponse - default: - panic(fmt.Sprintf("unexpected listenerConnState %d", newState)) - } - - return atomic.CompareAndSwapInt32(&l.connState, expectedState, newState) -} - -// Main logic is here: receive messages from the postgres backend, forward -// notifications and query replies and keep the internal state in sync with the -// protocol state. Returns when the connection has been lost, is about to go -// away or should be discarded because we couldn't agree on the state with the -// server backend. -func (l *ListenerConn) listenerConnLoop() (err error) { - defer errRecoverNoErrBadConn(&err) - - r := &readBuf{} - for { - t, err := l.cn.recvMessage(r) - if err != nil { - return err - } - - switch t { - case 'A': - // recvNotification copies all the data so we don't need to worry - // about the scratch buffer being overwritten. - l.notificationChan <- recvNotification(r) - - case 'T', 'D': - // only used by tests; ignore - - case 'E': - // We might receive an ErrorResponse even when not in a query; it - // is expected that the server will close the connection after - // that, but we should make sure that the error we display is the - // one from the stray ErrorResponse, not io.ErrUnexpectedEOF. - if !l.setState(connStateExpectReadyForQuery) { - return parseError(r) - } - l.replyChan <- message{t, parseError(r)} - - case 'C', 'I': - if !l.setState(connStateExpectReadyForQuery) { - // protocol out of sync - return fmt.Errorf("unexpected CommandComplete") - } - // ExecSimpleQuery doesn't need to know about this message - - case 'Z': - if !l.setState(connStateIdle) { - // protocol out of sync - return fmt.Errorf("unexpected ReadyForQuery") - } - l.replyChan <- message{t, nil} - - case 'S': - // ignore - case 'N': - if n := l.cn.noticeHandler; n != nil { - n(parseError(r)) - } - default: - return fmt.Errorf("unexpected message %q from server in listenerConnLoop", t) - } - } -} - -// This is the main routine for the goroutine receiving on the database -// connection. Most of the main logic is in listenerConnLoop. -func (l *ListenerConn) listenerConnMain() { - err := l.listenerConnLoop() - - // listenerConnLoop terminated; we're done, but we still have to clean up. - // Make sure nobody tries to start any new queries by making sure the err - // pointer is set. It is important that we do not overwrite its value; a - // connection could be closed by either this goroutine or one sending on - // the connection -- whoever closes the connection is assumed to have the - // more meaningful error message (as the other one will probably get - // net.errClosed), so that goroutine sets the error we expose while the - // other error is discarded. If the connection is lost while two - // goroutines are operating on the socket, it probably doesn't matter which - // error we expose so we don't try to do anything more complex. - l.connectionLock.Lock() - if l.err == nil { - l.err = err - } - l.cn.Close() - l.connectionLock.Unlock() - - // There might be a query in-flight; make sure nobody's waiting for a - // response to it, since there's not going to be one. - close(l.replyChan) - - // let the listener know we're done - close(l.notificationChan) - - // this ListenerConn is done -} - -// Listen sends a LISTEN query to the server. See ExecSimpleQuery. -func (l *ListenerConn) Listen(channel string) (bool, error) { - return l.ExecSimpleQuery("LISTEN " + QuoteIdentifier(channel)) -} - -// Unlisten sends an UNLISTEN query to the server. See ExecSimpleQuery. -func (l *ListenerConn) Unlisten(channel string) (bool, error) { - return l.ExecSimpleQuery("UNLISTEN " + QuoteIdentifier(channel)) -} - -// UnlistenAll sends an `UNLISTEN *` query to the server. See ExecSimpleQuery. -func (l *ListenerConn) UnlistenAll() (bool, error) { - return l.ExecSimpleQuery("UNLISTEN *") -} - -// Ping the remote server to make sure it's alive. Non-nil error means the -// connection has failed and should be abandoned. -func (l *ListenerConn) Ping() error { - sent, err := l.ExecSimpleQuery("") - if !sent { - return err - } - if err != nil { - // shouldn't happen - panic(err) - } - return nil -} - -// Attempt to send a query on the connection. Returns an error if sending the -// query failed, and the caller should initiate closure of this connection. -// The caller must be holding senderLock (see acquireSenderLock and -// releaseSenderLock). -func (l *ListenerConn) sendSimpleQuery(q string) (err error) { - defer errRecoverNoErrBadConn(&err) - - // must set connection state before sending the query - if !l.setState(connStateExpectResponse) { - panic("two queries running at the same time") - } - - // Can't use l.cn.writeBuf here because it uses the scratch buffer which - // might get overwritten by listenerConnLoop. - b := &writeBuf{ - buf: []byte("Q\x00\x00\x00\x00"), - pos: 1, - } - b.string(q) - l.cn.send(b) - - return nil -} - -// ExecSimpleQuery executes a "simple query" (i.e. one with no bindable -// parameters) on the connection. The possible return values are: -// 1) "executed" is true; the query was executed to completion on the -// database server. If the query failed, err will be set to the error -// returned by the database, otherwise err will be nil. -// 2) If "executed" is false, the query could not be executed on the remote -// server. err will be non-nil. -// -// After a call to ExecSimpleQuery has returned an executed=false value, the -// connection has either been closed or will be closed shortly thereafter, and -// all subsequently executed queries will return an error. -func (l *ListenerConn) ExecSimpleQuery(q string) (executed bool, err error) { - if err = l.acquireSenderLock(); err != nil { - return false, err - } - defer l.releaseSenderLock() - - err = l.sendSimpleQuery(q) - if err != nil { - // We can't know what state the protocol is in, so we need to abandon - // this connection. - l.connectionLock.Lock() - // Set the error pointer if it hasn't been set already; see - // listenerConnMain. - if l.err == nil { - l.err = err - } - l.connectionLock.Unlock() - l.cn.c.Close() - return false, err - } - - // now we just wait for a reply.. - for { - m, ok := <-l.replyChan - if !ok { - // We lost the connection to server, don't bother waiting for a - // a response. err should have been set already. - l.connectionLock.Lock() - err := l.err - l.connectionLock.Unlock() - return false, err - } - switch m.typ { - case 'Z': - // sanity check - if m.err != nil { - panic("m.err != nil") - } - // done; err might or might not be set - return true, err - - case 'E': - // sanity check - if m.err == nil { - panic("m.err == nil") - } - // server responded with an error; ReadyForQuery to follow - err = m.err - - default: - return false, fmt.Errorf("unknown response for simple query: %q", m.typ) - } - } -} - -// Close closes the connection. -func (l *ListenerConn) Close() error { - l.connectionLock.Lock() - if l.err != nil { - l.connectionLock.Unlock() - return errListenerConnClosed - } - l.err = errListenerConnClosed - l.connectionLock.Unlock() - // We can't send anything on the connection without holding senderLock. - // Simply close the net.Conn to wake up everyone operating on it. - return l.cn.c.Close() -} - -// Err returns the reason the connection was closed. It is not safe to call -// this function until l.Notify has been closed. -func (l *ListenerConn) Err() error { - return l.err -} - -var errListenerClosed = errors.New("pq: Listener has been closed") - -// ErrChannelAlreadyOpen is returned from Listen when a channel is already -// open. -var ErrChannelAlreadyOpen = errors.New("pq: channel is already open") - -// ErrChannelNotOpen is returned from Unlisten when a channel is not open. -var ErrChannelNotOpen = errors.New("pq: channel is not open") - -// ListenerEventType is an enumeration of listener event types. -type ListenerEventType int - -const ( - // ListenerEventConnected is emitted only when the database connection - // has been initially initialized. The err argument of the callback - // will always be nil. - ListenerEventConnected ListenerEventType = iota - - // ListenerEventDisconnected is emitted after a database connection has - // been lost, either because of an error or because Close has been - // called. The err argument will be set to the reason the database - // connection was lost. - ListenerEventDisconnected - - // ListenerEventReconnected is emitted after a database connection has - // been re-established after connection loss. The err argument of the - // callback will always be nil. After this event has been emitted, a - // nil pq.Notification is sent on the Listener.Notify channel. - ListenerEventReconnected - - // ListenerEventConnectionAttemptFailed is emitted after a connection - // to the database was attempted, but failed. The err argument will be - // set to an error describing why the connection attempt did not - // succeed. - ListenerEventConnectionAttemptFailed -) - -// EventCallbackType is the event callback type. See also ListenerEventType -// constants' documentation. -type EventCallbackType func(event ListenerEventType, err error) - -// Listener provides an interface for listening to notifications from a -// PostgreSQL database. For general usage information, see section -// "Notifications". -// -// Listener can safely be used from concurrently running goroutines. -type Listener struct { - // Channel for receiving notifications from the database. In some cases a - // nil value will be sent. See section "Notifications" above. - Notify chan *Notification - - name string - minReconnectInterval time.Duration - maxReconnectInterval time.Duration - dialer Dialer - eventCallback EventCallbackType - - lock sync.Mutex - isClosed bool - reconnectCond *sync.Cond - cn *ListenerConn - connNotificationChan <-chan *Notification - channels map[string]struct{} -} - -// NewListener creates a new database connection dedicated to LISTEN / NOTIFY. -// -// name should be set to a connection string to be used to establish the -// database connection (see section "Connection String Parameters" above). -// -// minReconnectInterval controls the duration to wait before trying to -// re-establish the database connection after connection loss. After each -// consecutive failure this interval is doubled, until maxReconnectInterval is -// reached. Successfully completing the connection establishment procedure -// resets the interval back to minReconnectInterval. -// -// The last parameter eventCallback can be set to a function which will be -// called by the Listener when the state of the underlying database connection -// changes. This callback will be called by the goroutine which dispatches the -// notifications over the Notify channel, so you should try to avoid doing -// potentially time-consuming operations from the callback. -func NewListener(name string, - minReconnectInterval time.Duration, - maxReconnectInterval time.Duration, - eventCallback EventCallbackType) *Listener { - return NewDialListener(defaultDialer{}, name, minReconnectInterval, maxReconnectInterval, eventCallback) -} - -// NewDialListener is like NewListener but it takes a Dialer. -func NewDialListener(d Dialer, - name string, - minReconnectInterval time.Duration, - maxReconnectInterval time.Duration, - eventCallback EventCallbackType) *Listener { - - l := &Listener{ - name: name, - minReconnectInterval: minReconnectInterval, - maxReconnectInterval: maxReconnectInterval, - dialer: d, - eventCallback: eventCallback, - - channels: make(map[string]struct{}), - - Notify: make(chan *Notification, 32), - } - l.reconnectCond = sync.NewCond(&l.lock) - - go l.listenerMain() - - return l -} - -// NotificationChannel returns the notification channel for this listener. -// This is the same channel as Notify, and will not be recreated during the -// life time of the Listener. -func (l *Listener) NotificationChannel() <-chan *Notification { - return l.Notify -} - -// Listen starts listening for notifications on a channel. Calls to this -// function will block until an acknowledgement has been received from the -// server. Note that Listener automatically re-establishes the connection -// after connection loss, so this function may block indefinitely if the -// connection can not be re-established. -// -// Listen will only fail in three conditions: -// 1) The channel is already open. The returned error will be -// ErrChannelAlreadyOpen. -// 2) The query was executed on the remote server, but PostgreSQL returned an -// error message in response to the query. The returned error will be a -// pq.Error containing the information the server supplied. -// 3) Close is called on the Listener before the request could be completed. -// -// The channel name is case-sensitive. -func (l *Listener) Listen(channel string) error { - l.lock.Lock() - defer l.lock.Unlock() - - if l.isClosed { - return errListenerClosed - } - - // The server allows you to issue a LISTEN on a channel which is already - // open, but it seems useful to be able to detect this case to spot for - // mistakes in application logic. If the application genuinely does't - // care, it can check the exported error and ignore it. - _, exists := l.channels[channel] - if exists { - return ErrChannelAlreadyOpen - } - - if l.cn != nil { - // If gotResponse is true but error is set, the query was executed on - // the remote server, but resulted in an error. This should be - // relatively rare, so it's fine if we just pass the error to our - // caller. However, if gotResponse is false, we could not complete the - // query on the remote server and our underlying connection is about - // to go away, so we only add relname to l.channels, and wait for - // resync() to take care of the rest. - gotResponse, err := l.cn.Listen(channel) - if gotResponse && err != nil { - return err - } - } - - l.channels[channel] = struct{}{} - for l.cn == nil { - l.reconnectCond.Wait() - // we let go of the mutex for a while - if l.isClosed { - return errListenerClosed - } - } - - return nil -} - -// Unlisten removes a channel from the Listener's channel list. Returns -// ErrChannelNotOpen if the Listener is not listening on the specified channel. -// Returns immediately with no error if there is no connection. Note that you -// might still get notifications for this channel even after Unlisten has -// returned. -// -// The channel name is case-sensitive. -func (l *Listener) Unlisten(channel string) error { - l.lock.Lock() - defer l.lock.Unlock() - - if l.isClosed { - return errListenerClosed - } - - // Similarly to LISTEN, this is not an error in Postgres, but it seems - // useful to distinguish from the normal conditions. - _, exists := l.channels[channel] - if !exists { - return ErrChannelNotOpen - } - - if l.cn != nil { - // Similarly to Listen (see comment in that function), the caller - // should only be bothered with an error if it came from the backend as - // a response to our query. - gotResponse, err := l.cn.Unlisten(channel) - if gotResponse && err != nil { - return err - } - } - - // Don't bother waiting for resync if there's no connection. - delete(l.channels, channel) - return nil -} - -// UnlistenAll removes all channels from the Listener's channel list. Returns -// immediately with no error if there is no connection. Note that you might -// still get notifications for any of the deleted channels even after -// UnlistenAll has returned. -func (l *Listener) UnlistenAll() error { - l.lock.Lock() - defer l.lock.Unlock() - - if l.isClosed { - return errListenerClosed - } - - if l.cn != nil { - // Similarly to Listen (see comment in that function), the caller - // should only be bothered with an error if it came from the backend as - // a response to our query. - gotResponse, err := l.cn.UnlistenAll() - if gotResponse && err != nil { - return err - } - } - - // Don't bother waiting for resync if there's no connection. - l.channels = make(map[string]struct{}) - return nil -} - -// Ping the remote server to make sure it's alive. Non-nil return value means -// that there is no active connection. -func (l *Listener) Ping() error { - l.lock.Lock() - defer l.lock.Unlock() - - if l.isClosed { - return errListenerClosed - } - if l.cn == nil { - return errors.New("no connection") - } - - return l.cn.Ping() -} - -// Clean up after losing the server connection. Returns l.cn.Err(), which -// should have the reason the connection was lost. -func (l *Listener) disconnectCleanup() error { - l.lock.Lock() - defer l.lock.Unlock() - - // sanity check; can't look at Err() until the channel has been closed - select { - case _, ok := <-l.connNotificationChan: - if ok { - panic("connNotificationChan not closed") - } - default: - panic("connNotificationChan not closed") - } - - err := l.cn.Err() - l.cn.Close() - l.cn = nil - return err -} - -// Synchronize the list of channels we want to be listening on with the server -// after the connection has been established. -func (l *Listener) resync(cn *ListenerConn, notificationChan <-chan *Notification) error { - doneChan := make(chan error) - go func(notificationChan <-chan *Notification) { - for channel := range l.channels { - // If we got a response, return that error to our caller as it's - // going to be more descriptive than cn.Err(). - gotResponse, err := cn.Listen(channel) - if gotResponse && err != nil { - doneChan <- err - return - } - - // If we couldn't reach the server, wait for notificationChan to - // close and then return the error message from the connection, as - // per ListenerConn's interface. - if err != nil { - for range notificationChan { - } - doneChan <- cn.Err() - return - } - } - doneChan <- nil - }(notificationChan) - - // Ignore notifications while synchronization is going on to avoid - // deadlocks. We have to send a nil notification over Notify anyway as - // we can't possibly know which notifications (if any) were lost while - // the connection was down, so there's no reason to try and process - // these messages at all. - for { - select { - case _, ok := <-notificationChan: - if !ok { - notificationChan = nil - } - - case err := <-doneChan: - return err - } - } -} - -// caller should NOT be holding l.lock -func (l *Listener) closed() bool { - l.lock.Lock() - defer l.lock.Unlock() - - return l.isClosed -} - -func (l *Listener) connect() error { - notificationChan := make(chan *Notification, 32) - cn, err := newDialListenerConn(l.dialer, l.name, notificationChan) - if err != nil { - return err - } - - l.lock.Lock() - defer l.lock.Unlock() - - err = l.resync(cn, notificationChan) - if err != nil { - cn.Close() - return err - } - - l.cn = cn - l.connNotificationChan = notificationChan - l.reconnectCond.Broadcast() - - return nil -} - -// Close disconnects the Listener from the database and shuts it down. -// Subsequent calls to its methods will return an error. Close returns an -// error if the connection has already been closed. -func (l *Listener) Close() error { - l.lock.Lock() - defer l.lock.Unlock() - - if l.isClosed { - return errListenerClosed - } - - if l.cn != nil { - l.cn.Close() - } - l.isClosed = true - - // Unblock calls to Listen() - l.reconnectCond.Broadcast() - - return nil -} - -func (l *Listener) emitEvent(event ListenerEventType, err error) { - if l.eventCallback != nil { - l.eventCallback(event, err) - } -} - -// Main logic here: maintain a connection to the server when possible, wait -// for notifications and emit events. -func (l *Listener) listenerConnLoop() { - var nextReconnect time.Time - - reconnectInterval := l.minReconnectInterval - for { - for { - err := l.connect() - if err == nil { - break - } - - if l.closed() { - return - } - l.emitEvent(ListenerEventConnectionAttemptFailed, err) - - time.Sleep(reconnectInterval) - reconnectInterval *= 2 - if reconnectInterval > l.maxReconnectInterval { - reconnectInterval = l.maxReconnectInterval - } - } - - if nextReconnect.IsZero() { - l.emitEvent(ListenerEventConnected, nil) - } else { - l.emitEvent(ListenerEventReconnected, nil) - l.Notify <- nil - } - - reconnectInterval = l.minReconnectInterval - nextReconnect = time.Now().Add(reconnectInterval) - - for { - notification, ok := <-l.connNotificationChan - if !ok { - // lost connection, loop again - break - } - l.Notify <- notification - } - - err := l.disconnectCleanup() - if l.closed() { - return - } - l.emitEvent(ListenerEventDisconnected, err) - - time.Sleep(time.Until(nextReconnect)) - } -} - -func (l *Listener) listenerMain() { - l.listenerConnLoop() - close(l.Notify) -} |